![]() ![]() ![]() ![]() The Caravel mod (somewhere over at, still?) produces the cleanest iteration of its tactical ability IMO. MTW1 is basically the other way around: a browser-level strategy game which has been shoe-horned in to provide an excuse to string together the fights using the top-notch battle simulator that still has the best combat AI (especially with a few barebones mods that remove the extraneous hybrid units that confuse the computer, as it works on a "this unit should do this role" sort of process for managing its army") I've seen in a Total War game, bar none (played up to Shogun II). MTW 2 is based on the Rome engine, so it's essentially a reasonably complex but straightforward Civ-type game with less depth with an arcade combat bit bolted on as an afterthought-it looks nice but you almost cannot lose, even if you get up to make a cuppa after pressing battle. ![]()
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